archivedJun 1, 2021

Player Mobs

A Minecraft add-on that represents mobs in a player-like format, enabling new interaction patterns and gameplay mechanics.

Minecraft BedrockGame DevelopmentJSONJavaScript

Highlights

  • - Implemented custom mob behaviors using player-style entities.
  • - Designed interaction systems that expanded how players engage with mobs.
  • - Collaborated within a small team under Nitric Concepts to ship the add-on.

Overview

Player Mobs explores an alternative representation of entities in Minecraft by modeling mobs using player-like structures. This approach enabled more expressive behaviors, interactions, and animations than traditional mob definitions.

The add-on was developed under Nitric Concepts and released as part of a collaborative effort.


Design Approach

The core idea was to blur the line between player and mob entities:

  • Mobs were structured to behave like simplified players
  • Interaction logic reused player-oriented systems where possible
  • Behaviors were tuned to feel familiar while enabling new mechanics

This design allowed for richer interactions without overwhelming players with unfamiliar rules.


My Role

  • Implemented mob behavior logic using Bedrock behavior packs
  • Designed player interaction systems and trigger logic
  • Collaborated with designers and developers to iterate on mechanics

Tech & Tools

  • Bedrock behavior and resource packs
  • JSON-driven entity definitions
  • JavaScript scripting hooks

Status

The project is complete. Documentation may be added in the future.