archivedJun 1, 2021
Player Mobs
A Minecraft add-on that represents mobs in a player-like format, enabling new interaction patterns and gameplay mechanics.
Minecraft BedrockGame DevelopmentJSONJavaScript
Highlights
- - Implemented custom mob behaviors using player-style entities.
- - Designed interaction systems that expanded how players engage with mobs.
- - Collaborated within a small team under Nitric Concepts to ship the add-on.
Overview
Player Mobs explores an alternative representation of entities in Minecraft by modeling mobs using player-like structures. This approach enabled more expressive behaviors, interactions, and animations than traditional mob definitions.
The add-on was developed under Nitric Concepts and released as part of a collaborative effort.
Design Approach
The core idea was to blur the line between player and mob entities:
- Mobs were structured to behave like simplified players
- Interaction logic reused player-oriented systems where possible
- Behaviors were tuned to feel familiar while enabling new mechanics
This design allowed for richer interactions without overwhelming players with unfamiliar rules.
My Role
- Implemented mob behavior logic using Bedrock behavior packs
- Designed player interaction systems and trigger logic
- Collaborated with designers and developers to iterate on mechanics
Tech & Tools
- Bedrock behavior and resource packs
- JSON-driven entity definitions
- JavaScript scripting hooks
Status
The project is complete. Documentation may be added in the future.